Dual lands are still great because they can produce two mana colors, and if your deck only runs two or three colors, then chances are itll be able to cast most of the cards in your hand
On top of that, Simba can Pounce on Evasive characters and fend off incoming challenges with six willpower
Its a neat card that combines reds wheeling functionality with white and Boros cheap artifacts and creatures
Effects that nab only one card arent really what youre looking for in terms of card draw, unless they have other uses, and anything that draws one card for 4 or more mana is too weak for this list, with rare exceptions
4: Creatures you control get +3/+3 and gain trample until end of turn
Filth The first of the real incarnations, Filth (what a fantastic name, lets be honest) isnt too bad of a card