This means that if you find your cuffs in your opening hand, you can have that enemy stuck to you by the end of the first round in the case of Kicking the Hornet's Nest (fast play, Hornet's Nest, evade, engage), and the middle of the second round in the case of On the Hunt (fast play, evade, engage)
As I once was told this rule of thumb of sorts: if you don't want to see X card in your opening hand, it's better to not run it at 3
Ill break down what makes each one valuable and why collectors keep pushing prices higher every year
wisewailmer October 13, 2024, 12:03am 4 A tear is not a big deal
cards ever sold
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