This city attracts all manner of folk from everywhere in the realm and not all of them are friendly
Sure, this is a bit safer than a planeswalker for ongoing value but then we are back with Siege being superior
Thats 13 total damage that your opponents have to contend with
Ram Through is a crazy powerful card under normal circumstances, but given Multanis size and trample ability, Ram Through becomes turbo-charged
Final offer. Hey, thats not how this is supposed to work! Tell it to Ulamog, buddy. Drownyard Behemoth How do flash, emerge, and temporary hexproof fit together strategically
I do especially like the synergy with enrage and a handful of cards like Ripjaw Raptor, Bellowing Aegisaur, Boros Reckoner, Screaming Nemesis, and Body of Knowledge